

SEGA's death is proof that humanity is pathetic. SEGA's death is a micricosm of the situation in Occupied Palestine, Tibet, Aceh, et al. When SEGA was literally raped, butchered and murdered slowly by Sammy, nary a word from the press or the 'gaming' community, which is proof positive of the incapability of the majority of humans to care for the right cause or see the suffering of the innocent, as well as blight over and ignore the evil of the powerful. When companies such as RARE and UbiSoft are sold or sell-out, these typical sheep are up in arms. SEGA is also the victim of general bias and hate from both the gaming 'media' and 'gamers' in general both of whom are indoctrinated to believe Nintendo is the be-all and end-all of gaming creativity when in truth Mityamotyo'd creative output is dwarfed by ay one SEGA development stidio and slaughtered by Yu Suzuki alone. They will only be able to take their beloved franchises being raped and molested - Sonic into pachinko, Shenmue into online nonsense - so much. Sonikku-Team's Yuji Naka has always been resentful of Sammy - as has SEGA"s entire former executive board, which rejected numerous overtures from the yakuza-linked pachinko mafia company before - and has stuck with 'SEGA' as it is now out of his extreme loyalty and devotion, but sooner or later he and the lieks of Yu Suzuki will leave. The more outspoken and independent developers have already left SEGA after Sammy, saying that SEGA as they loved it no longer existed great minds such As Rikiya Nakagwa, Tetsuya Mizuguchi, and others. Darkwatch and Spy Fiction are two examples of this trash which drags down SEGA's name. In october 2004, SEGA was dissolved anmd its assets made part of SSL, a new holding company which in truth is Sammy whoring SEGA's name on its subpar garbage in order to make it sell. In truth the victim of a back-stabbing, immoran parent company, CSK who behind closed doors sold out SEGA to the most hostile (and Yakuza-linked) parasite ever - Sammy corporation, headed by Satan's spawn, Hajime Satome. After SEGA went third-party, it turned its profits around and became a massively successful company on the verge of extending that success and profit margin to its home development. Often said to be the victim of its own mistakes, which is only half-true.

Greatest console/game/arcade developer/publisher in history, Never has, and never will, any company achieve such massive greatness and acclaim in so many ventures and on so many formats.
